“Image music brought to life” says Of Bird and Cage’s trailer, looking for all the world like a ‘90s hi-fi magazine ad. Definitely check out some of its other titles though, like 2016’s Late Shift. Not everybody vibed with its dark thriller plot this time out either, so it earns Red Number status on Metacritic. Some of its FMV games can be pretty divisive, though – if you’re not into that light-touch interaction style that motors I Saw Black Clouds along, that’s a problem for its duration. If Wales Interactive isn’t already on your radar, it’s a developer with some extraordinary, brave and original material in its library. If only the same could be said about the universe its placed in, and the story it plods down. Nevertheless, fighting from that perspective and with that mechanic offers something fresh. You’ve got three attacking stances in Demon Skin, a side-on action platformer Soulslike that – well, doesn’t quite pull all those elements together into something coherent and slick. Something happened along the dev cycle that meant it met audiences lacking not just polish but fundamental playability, with melee animations going awry and hit detection going AWOL. It’s nothing conceptual that relegates Necromunda: Hired Gun to these ranks, though, but simply a severe case of what the kids today are calling – checks notes – “jank”. Set in the Warhammer 40K universe and drenching every conceivable surface in gore, this one should be a slam dunk. The problem here is one-note combat which turns the fundamental activity into a bit of a chore, despite a lovely visual style draped over its alien landscapes. That’s the consensus.Ī roguelike that gets repetitive – surely that’s the genre’s raison d’être? And yet here PixelJunk Raiders sits with a number below 50 aggregated by critics. But such is the lack of real challenge here that you’d at least need pretty surroundings to keep you in the world. Being an RTS of sorts – or perhaps its simple cousin, the clicker, you wouldn’t think that’d matter so much. It’s fair to say the art assets in our first entry on this list don’t quite stand up to comparison next to those of Battlefield 2042 or The Last of Us Part 2. So why cover the lowest-scoring games of the year, according to Metacritic? Because poring over those red numbers can tell us about industry trends, consumer tastes, and the fine margins by which projects sink or swim.ĭon your protective clothing then, and join us in a voyage through the unfortunate titles ranked lowest in 2021.Īnd as somebody who reviewed Ride to Hell: Retribution at launch, let me tell you – they don’t make bad games like they used to. We continue to admire your talents and look forward to whatever you’re working on next. If you worked on one of the games on this list and you’re reading this, don’t think we’ve forgotten about all the other great titles you worked on, or that we don’t expect more great titles from you to come. #BALAN WONDERWORLD METACRITIC CODE#Even games that draw the harshest criticism take what’s more or less binary code and make worlds with it, and that’s amazing.
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